Use tab to navigate through the menu items.
Rust Racers Art
Log in / Sign up
Art update May 2022
April 2022 Update
AI, Procedural Damage, Neural Networks & Maps
Oct 4, 2021
We were talking about going into closed alpha back in April, that was optimistic. So what's missing?
Sep 25, 2021
1 Year in Unreal Engine
Time flies when you're having fun right? Today marks one year of development in UE!
Jun 25, 2021
The History of Rust Racers
Some of you who's been around since the mod days probably already knows most of this but for the new fans of the game let's take a walk...
Jun 6, 2021
UE5 Upgrade Complete
Turns out Epic Games did a fantastic job pushing their first major version change in 7 years. The upgrade went a lot smoother than we...
May 26, 2021
Unreal Engine 5
UE5 Early Access released today! there goes my sleeping schedule, sanity and mental health for the next few weeks. Stay tuned and don't...
Apr 14, 2021
DLSS + Rust Racers = True
Apr 12, 2021
Game Development World Championship Weekly Vote
We've been nominated for fan favorite of the week over at The GDCW, show us your support and go to https://thegdwc.com/ and vote for Rust...
Mar 30, 2021
Upgrade System & Gameplay Meta
In Rust Racers, you are able to modify your vehicle, you can change engines, turbos, explosive bumpers, armor levels, skins and spoilers....
Mar 25, 2021
We didn't think RTX would be in the scope for the first playable but thanks to the lovely folks over at Boden Business Agency we got in...
Jan 18, 2021
Wishlist Rust Racers Now!
https://store.steampowered.com/app/1044060/Rust_Racers/ The first iteration of our steam page is now public and you can now wishlist the...
Dec 14, 2020
Yet another Swedish classic
A car that made its first entrance on the Swedish roads in 1968 and remained in production until 1984 used to be a common sight in...
Nov 26, 2020
In gmod rust racers the cars were rolling contraptions, they had doors, trunk, hood, fenders, exhausts, engines, wheels, axles and so...
Nov 14, 2020
Rust Racers + Chaos Vehicles
One of the big question marks making the swap to UE4 was the vehicle physics. We always loved dealing with the low level stuff when it...
Nov 2, 2020
Rust Racers November Update
After much deliberation we decided to put DecayEngine on ice for the moment being in favor of actually creating something tangible within...
Sep 21, 2020
return of a classic
Hard to forget the 240 Diesel we had in the mod, since we didn't own the rights to the model used in the mod I requested Hector to prove...
Sep 7, 2020
Long time no post. We're still alive, well and hard at work! We're currently working on putting together the first teaser trailer for the...
May 25, 2020
Art Udpate May
We're busy updating all assets to the final style and here's a preview of Grind Canyon taking shape :) And here's the concept art for the...
Apr 2, 2020
April 2020 Art Update. See the latest progress from the game!